AWARDS & RECOMMANDATIONS
PALADIN STUDIOS (2018, Unity)
INTERNSHIP - 4 MONTHS - GAME DESIGNER
During my internship at Paladin Studios, I worked on an undisclosed project for an international publisher. Undisclosed project is a 3D mobile online-multiplayer action-RPG. The project is an adaptation of a famous PC licence.
Tools: Unity, Google Suite.
My missions
CONCEPTION
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Defining mechanics and ergonomy to answer to intentions and target
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Thinking about target and mobile adaptation of a PC licence
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Analyzing playtests feedbacks
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Designing a full major macro system and its balancing with Google Sheet
PRODUCTION
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Tweaking, balancing and implementing mechanics into a prototype with Unity
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Designing boss and enemies' patterns, developping and tweaking it with tools with Unity
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Creating various RPG classes and balancing it with Unity
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Level Design and game progression with Unity
FORMALISATION
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Writing design documentations for the publisher with Google Slide
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