PALADIN STUDIOS (2018, Unity)

INTERNSHIP -  4 MONTHS - GAME DESIGNER

During my internship at Paladin Studios, I worked on an undisclosed project for an international publisher. Undisclosed project is a 3D mobile online-multiplayer action-RPG. The project is an adaptation of a famous PC licence

Tools: Unity, Google Suite.

My missions

CONCEPTION

  • Defining mechanics and ergonomy to answer to intentions and target

  • Thinking about target and mobile adaptation of a PC licence

  • Analyzing playtests feedbacks

  • Designing a full major macro system and its balancing with Google Sheet

PRODUCTION

  • Tweaking, balancing and implementing mechanics into a prototype with Unity

  • Designing boss and enemies' patterns, developping and tweaking it with tools with Unity

  • Creating various RPG classes and balancing it with Unity

  • Level Design and game progression with Unity

FORMALISATION

  • Writing design documentations for the publisher with Google Slide